Strategy
Chess
Play an untimed game against a bot, take turns at one board, or invite a friend online with a six-character room code. As White you move first; as Black you can study your opponent’s opening before choosing a reply.
How to play
Your objective
Checkmate the opposing king: attack it so that no legal move can remove the threat.
Controls
- Select a piece to see its legal destinations. A dot marks an ordinary move; a ring marks a capture. Tap the destination or drag the piece there.
- With a square focused, use the arrow keys to navigate, Enter or Space to select or move, and Escape to cancel.
Bring a knight into play
Start as White. Select the pawn on e2 and move it two squares to e4. That opens a route for the bishop on f1.
If Black replies e7–e5, select your knight on g1. The dot on f3 shows a legal landing square even though several pieces surround the knight.
Play g1–f3. Your knight now attacks the pawn on e5; wait for Black’s reply before deciding whether a capture is safe.
Player tip
A marked capture is legal, but it can still lose material. Before capturing, look for the opponent’s piece that could recapture.
In-game screenshots
Select a screenshot to see it at full size.


